
Concept and validation
Is the idea worth building, and in what form? Research, three to five directions and one validated concept with an indicative unit cost.
Your first physical product, taken from idea to factory by one senior team, one phase at a time. Each phase is scoped and priced before it starts, so you can raise, pause or carry on with full control of the budget.
No technical background needed · Stop after any phase · NDA before you share the idea

founders we’ve worked with since 2015
raised by founders we’ve worked with
from concept to production-ready, for most first products
phases, each priced before it starts, with a stop after every one
Trusted by global brands and 80+ founders
Founder, Kickstarter-backed tea makerVinit LotiaFounder, Dostea Holdings Limited“Analogy's team has been exceptional, designing and engineering a groundbreaking product for us. Their professionalism and responsiveness have been key in creating a visually stunning product, and I highly recommend them to any business or entrepreneur looking to develop a product.”
Every stage you hire separately is a gap you manage yourself, and gaps are where budgets go.
Most first-time founders piece together a designer, an engineer, a prototyper and a factory, then spend a year translating between them. We run the whole path as one team, explain every decision in plain language, and make sure you can stop after any phase with something you can use.
BOM, DFM, tooling, certification. You shouldn’t need the vocabulary before you can make good decisions.
Polishing renders before the product works, or tooling before it’s tested.
Open-ended billing makes the total impossible to plan.
No prototype, no unit cost, no plan to manufacture.
Four phases, plus the help first-time founders need between them. Use one, or run them all with the same team.

Is the idea worth building, and in what form? Research, three to five directions and one validated concept with an indicative unit cost.

A working prototype with test reports, user feedback and a first BOM: the thing investors and backers want to hold.

Drawings, vendor quotes, tooling plans and certification mapping, with our Shenzhen team at the factory.

Packaging, renders, campaign assets and a go-to-market plan, including Kickstarter launches with partners such as LaunchBoom.

The prototype, unit cost, renders and manufacturing plan investors ask to see. EUME raised a ₹15 crore pre-Series A on the prototype we built together.
Read: how to get your hardware startup funded
Where it fits
Four phases, each built to remove one kind of risk while it’s still cheap to fix. Start where you are, stop after any phase, and keep everything you paid for.
Find out if it’s worth building, and what it should cost to make.
A prototype you can put in front of users, investors and backers.
Factory, tooling and unit cost locked before the big spend.
A launch plan, campaign and packaging so the first units reach buyers.
Your first product, phase by phase
What a first-time founder decides, spends and gets at each phase. Swipe or scroll sideways, or jump to a phase.
Removes the risk that you spend a year on the wrong idea.

Is there a product here that people want, at a price you can make it for?
User research, three to five directions, one validated concept in CAD and an indicative unit cost.
4–6 weeks
Most first-time founders arrive with nothing drawn. That’s normal.
Removes the risk that your demo fails in front of investors.

Can it be built, and does it hold up in the hands of real users?
A tested prototype, user feedback, a first BOM and a cost model you can show investors.
8–14 weeks
This is usually the phase founders raise on.
Removes the risk that tooling eats the whole raise.

Which factory, what tooling, and what each unit really costs.
Manufacturing drawings, vendor quotes, a tooling plan, QC steps and the certifications you need.
10–16 weeks
Tooling is paid to the factory directly. We get it quoted before you commit.
Removes the risk that the first units sit in a warehouse.

How do the first units reach the first customers?
Packaging, renders, campaign assets and a launch plan, with crowdfunding partners where it fits.
6–10 weeks
An audience before launch day matters more than the launch itself.
You don’t have to begin at concept. Tell us what you have and we’ll tell you which service, or which phase, you actually need.
No hourly billing and no retainers. Each phase gets its own custom proposal, so you can raise, pause or carry on.
A first product usually takes 9–14 months from concept to production-ready. Phase 1 usually starts around $10,000–$15,000, and you know each phase’s price before you start it.
You agree the scope and price of each phase before it begins, and can stop after any of them.
For a first product, six things move the number most.
Electronics roughly double the engineering. Many first products start without them.
Fewer moving parts means fewer prototypes and cheaper tooling.
Selling in the US usually means FCC, and UL or ETL for mains power.
Finishes and materials change both tooling and unit cost.
A sketch, CAD or prototype can let you skip ahead.
A first run of 500 and one of 10,000 need different tooling.
Tooling, certification tests and production units are paid to the factory or lab directly, with no commission to us. You see the quotes before you commit.
A small fixed-fee sprint answers your biggest question first, such as whether it can be built or what it would cost. Start phase 1 within six months and the sprint fee comes off the price.
You make the calls. We explain the trade-offs in words that don’t need an engineering degree.
Each phase ends with something you can use: a validated concept, a prototype, a production-ready design.
About twenty people, on purpose. No junior team behind the senior one you met.
| Question | A string of freelancers | A large agency | Analogy |
|---|---|---|---|
| Who explains the trade-offs | Each specialist, in their own terms | An account manager | The senior people doing the work, in plain language |
| Can you stop and raise money? | Work stalls between hires | Contracts often run on | Yes, after any phase, with everything you paid for |
| Who carries it to the factory | You do | A partner network | Our Shenzhen team, with quotes from 150+ partners |
| Who tells you if it isn’t worth it | Nobody, they’re paid to build | Rarely | We do. About 60% change course at concept |
Building your first product from the US with a team in Bengaluru and Shenzhen works like this.
Every review is booked in your time zone, and you hear back within one working day.
Agreements, IP assignment and invoicing set up for US companies, phase by phase.
Senior design and engineering at a fraction of Bay Area rates, so your raise goes further.
Reading on funding and protecting a first product. All articles
First product, lots of questions? Ask anything; we reply within one working day.
No. Most founders we work with are building their first physical product. We explain every decision in plain language and you make the calls.
Phase 1 usually starts around $10,000–$15,000, and each later phase is priced before it starts, so you never commit to the whole budget at once. After a free call you get a custom proposal for the phase you need.
Usually 9–14 months from concept to production-ready, across four phases, plus review time and vendor lead times.
Yes. Most founders arrive with nothing drawn. A sketch, CAD or prototype lets us start further along.
Start with a small fixed-fee sprint that answers your biggest question in two or three weeks. If you start phase 1 within six months, the sprint fee comes off the price.
Yes. Each phase is priced on its own and ends with something you can use, so many founders raise between phases.
Usually a working prototype, a unit cost, renders and a manufacturing plan. EUME raised a ₹15 crore pre-Series A on the prototype we built together.
Yes. Phase 4 covers packaging, renders, campaign assets and a launch plan, with partners such as LaunchBoom. See our launch support service for details.
We’ll tell you. About 60% of founders change course at concept, and finding out there costs weeks rather than a year.
Tooling, certification tests and production units are billed to you by the factory or lab, with no commission to us.
Yes. We sign an NDA before you share anything sensitive, and you own the idea and everything we make for it.
Thirty minutes on your idea, what it would take to build and roughly what it costs. Afterwards you get a custom proposal for the phase you need.
A sketch, a voice note or a napkin drawing. In 30 minutes we’ll tell you what it takes to build, roughly what it costs, and whether you should build it at all.
If building it isn’t the right move yet, we’ll tell you what to do first.