
Go-to-market plan
Who buys first, where, at what price and when: channels, pricing, launch timeline and the partners to bring in, such as LaunchBoom for crowdfunding.
Pre-production checks, packaging, product photography and renders, campaign assets and a go-to-market plan, so your first units reach your first customers. Phase 4 of Product Path™, usually 6–10 weeks.
Plan with partners such as LaunchBoom · NDA on request · Reply within one working day

for EUME’s crowdfunding campaign to hit its goal
of launch support, from pre-production to go-live
launch channels we plan for: crowdfunding, Amazon, retail and direct
Diwali gift boxes for Amazon India, in packaging we designed
Trusted by global brands and 80+ founders
Founder, crowdfunded in 12 hoursSanjay ParekhFounder, Eume & Avon Lifestyle“We wanted to create the world’s first massage backpack and we started with Analogy with an idea and they helped us develop the entire brand message, product design with the patented back mechanism as well as the crowdfunding campaign that hit the funding goal in less than 12 hours. We would love to work with them again.”
Most launches go wrong in the last ten weeks, when time, money and patience are all running low.
The product works and the factory is ready, but there’s no audience, the packaging hasn’t been tested and the campaign page is a week from live. Launch support runs these last weeks as one plan, with the team that already knows the product inside out.
Launch day arrives and the only backers are friends and family.
Packaging that crushes in transit, or costs more than it should for what it protects.
Backers receive something that doesn’t match what they were shown.
Defects found by customers instead of by QC.
Five pieces of work that turn a finished product into a launched one. Take all five, or only what you’re missing.

Who buys first, where, at what price and when: channels, pricing, launch timeline and the partners to bring in, such as LaunchBoom for crowdfunding.

Structural and graphic packaging engineered for shipping, the shelf and the unboxing, and priced with your printer before it’s approved.

Studio stills, lifestyle scenes, 360° spins and animation built from your engineering CAD, so what buyers see is what they get.

Crowdfunding page visuals, video storyboards, ads and social assets, planned with your campaign partner and built around the story of the product.

Pilot-run checks, QC sign-off and last fixes before mass production, with our Shenzhen team at the factory.

Where it fits
It removes the last risk: that the product ships late, or to nobody. Most founders come in from phase 3 with us, but you can join here with a product made elsewhere.
Early audience research makes the launch plan easier to write.
A prototype is what your first backers and buyers get to see.
Tooling and unit cost locked, so you know your launch price works.
This service. Packaging, imagery, campaign and pilot run, ready for launch day.
Launch support, step by step
From the launch plan to the first units in customers’ hands. Swipe or scroll sideways, or jump to a step.
Removes the risk that you launch to nobody.

Which channel first, at what price, and on what date?
A go-to-market plan with channels, pricing, a launch timeline, an audience plan and the partners to involve.
1–2 weeks
An audience built before launch day matters more than the launch day itself.
Removes the risk that the product looks better on screen than in the box.

What will buyers see, read and unbox?
Packaging design, product photography and renders, and campaign visuals built from the real CAD and finishes.
3–5 weeks
Removes the risk that customers find the defects first.

Do pilot units and packaging meet spec?
Pilot-run inspection, QC sign-off, packaging drop tests and fixes before mass production.
2–3 weeks
Our Shenzhen team is at the factory for the pilot run.
Removes the risk that launch week turns into a scramble.

Is everything ready for the first orders?
Final assets in every format, listing and campaign pages checked, and support while the first units ship.
About 1 week
If the product is made, or nearly made, and the launch isn’t planned yet, yes.
No hourly billing. After a free call you get a custom proposal for the launch phase, built around the channels and assets you need.
Launch support is phase 4 of Product Path™ and usually takes 6–10 weeks. The price depends on the channels, packaging and assets you need, so it comes as a custom proposal after a free call.
Scope and price are agreed before the phase starts, and you can take only the parts you’re missing.
Where your launch phase lands comes down to six things.
Crowdfunding, Amazon, retail and direct each need their own assets and plan.
A printed sleeve is quick. A structural box with inserts needs design, samples and drop tests.
The number of stills, scenes and seconds of animation.
Storyboards are included. Filming and editing are scoped with your partner.
If we engineered it, the CAD and finishes are ready. If not, we review them first.
A fixed date with little time adds people to the work, not just hours.
Crowdfunding partners, ad spend and packaging print runs are quoted to you separately, so you see where every dollar goes before you commit.
A small fixed-fee sprint reviews your product, assets and timeline in two or three weeks and tells you what must happen before launch day.
Renders, packaging and claims come from the real CAD, finishes and test results.
Packaging, pilot run and campaign dates are planned together, so one doesn’t wait on the other.
EUME hit its goal in under 12 hours, and we work with partners such as LaunchBoom.
| Question | A marketing agency | Separate freelancers | Analogy |
|---|---|---|---|
| Who knows how the product is made | Nobody on the team | Nobody | The engineers and designers who made it |
| Who checks the pilot run | Not in scope | Not in scope | Our Shenzhen team, before mass production |
| Packaging tested for shipping | Rarely | Varies by freelancer | Designed, sampled and drop-tested |
| One plan for assets and production | Assets only | You hold it together | Yes, one launch plan and one team |
Most of the launches we support sell first in the US. Here’s how that works.
Kickstarter, Indiegogo, Amazon US and direct-to-consumer planned around US buyers and timelines.
We plan campaigns with US crowdfunding partners such as LaunchBoom.
Listing, campaign and retail assets sized for US marketplaces and print.
Reading for founders getting close to launch. All articles
Close to launch and something’s worrying you? Ask us; we reply within one working day.
Launch support is the last phase of getting a physical product to market: a go-to-market plan, packaging, product photography and renders, campaign assets and pre-production checks, so the first units reach the first customers.
Launch support is phase 4 of Product Path™ and usually takes 6–10 weeks. It’s priced as a custom proposal after a free call, based on the channels, packaging and assets you need.
Ideally ten weeks or more before your launch date, and earlier for crowdfunding, where building an audience takes time. If you have less, a launch audit tells you what to prioritise.
Yes. We plan the campaign, create the visuals and video storyboards, and work with crowdfunding partners such as LaunchBoom. EUME hit its crowdfunding goal in under 12 hours.
Yes. Structural and graphic packaging, designed for shipping, shelf and unboxing, sampled and tested before print. Our packaging work includes Marvel accessories for Stuffcool and gift boxes for Amazon India.
Yes. We review the CAD, finishes and production status first, then plan the launch around what exists.
We create the campaign assets and the plan. Paid media and campaign management are run with your partner, such as LaunchBoom, or your own team.
Our Shenzhen team inspects pilot units against the drawings and tests, checks the packaging and signs off fixes before mass production starts.
Yes. We plan channels in order, usually crowdfunding first and Amazon or retail after, with assets sized for each.
You do. Packaging files, renders, photography and campaign assets are yours, for any use, in any market.
A product in tooling, a pilot run on the way or a campaign date in the diary. In 30 minutes we’ll tell you what the launch needs, how long it takes and roughly what it costs.
If the product isn’t ready to launch yet, we’ll tell you what to finish first.